Road Trip Game general and emulation properties: Languages supported: Region NTSC-U: Serial numbers: SLUS-20398 Release date: October 26, 2002 CRCs: 4C168567 Windows Status: Playable Linux Status:? Region PAL: Serial numbers: SLES-51356 Release date: May 2003 July 2003 February 15, 2012 Windows Status: Playable Linux Status:? Region NTSC-J: Serial numbers: SLPM-62104 SLKA-15008 SLPM-62355 (The Best Takara) SLPM-62761 (Atlus Best Collection) Release date: January 10, 2002 July 10, 2003 (The Best Takara) February 8, 2007 (Atlus Best Collection) Windows Status:?
Linux Status:? Developer(s): Publisher(s): (JP, KO), (US), (EU, AU), (JP), (EU) Genre: Racing Wikipedia: Game review links:: 80/100 Game description: The game combines elements from racing and adventure games, and is widely considered to be the best of the Choro Q series due to its large seamless world which the player can freely explore. In this RPG-lite version of ChoroQ, you drive a car to various towns. In each town you can talk to other cars, complete quests, race, compete in mini-games such as car golf, car soccer, and car roulette, and upgrade your car with hundreds of different parts. You can also collect photos of scenic locations, collect coins scattered around the terrain, and collect stamps for completing various tasks.
Winning races earns cash and cash can be spent on upgrades. Test configurations on Windows: Environment Configurations Comments Tester Region OS CPU/GPU Revision Graphics Sound/Pad PAL Windows 7 Ultimate 64-bit. Intel Core i5-4690K @ 4.50 GHz. NVIDIA GeForce GTX 750 Ti 1.2.1 GSdx 0.1.16 (r5875). SPU2-X (r5830). LilyPad 0.11.0 Runs perfectly both in hardware and software mode. All speedhacks enabled except fast CDVD.
NTSC-U Windows 7 SP1. Intel Core i3-6100.
![Road Trip Adventure Pcsx2 Road Trip Adventure Pcsx2](/uploads/1/2/3/7/123727387/270778947.jpg)
NVIDIA GeForce GTX 950 1.4.0 GSdx (2016-Jan-05) SPU2-X (2015-Dec-31) Runs at a silky smooth 60 FPS, little bit of a frame drop at the very beginning when you see the president at first but that's the only issue I've had. Trivia. Original names: チョロQ HG2 (SLPM-62104) & (SLPM-62355) & (SLPM-62761), 쵸로Q HG2 (SLKA-15008). Also known as Road Trip Adventure (EU, AU), Choro Q HG 2 (JP, KO), チョロQ ハイグレード2 (JP).
Okay, that game fix doesn't actually work because it's not an actual cutscene. So yeah, but I switched my graphics plugin to Direct3D11(Hardware) after reading that it is recommended if compatible. Well, that basically fixed the slow down during in-building conversations between two characters. I have one issue still. There are NO text boxes whatsoever. No menus, no text, anywhere, just all the things that aren't words in text boxes are being shown.
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But they show up when I push F9. But I don't want to have to do this.
Road Trip Cheats For PlayStation 2. Climb up most surfaces A tiny glitch in collision detection allows you to climb up most angled surfaces and obstacles, otherwise unclimable, with any set of tires, not just the Big Tires. To do this, simply drive parallel to the surface and try to nudge one of your front tires onto the wall.
When that tire is completely on the wall, press O (reverse) and push your D-pad towards the wall. In reverse, your car is capable of climbing nearly any surface except for those at nearly a 90 degree angle. Contributed by: GeekGear. Super-Fast Rock Climbing The game's glitchy physics engine makes another loophole for completing one of the many minigames, Rock Climbing. To use the exploit, equip yourself with Big Tires (50 ChoroQ Coins), Wing Set (Underwater Temple), and a Jet Engine (Papaya Island). At the start signal, drive straight towards the wall and position yourself so the first ramp up the mountain is directly infront of you. Press L1 so your wings will slow your descent and just gun straight into the mountain with engine and jets blazing.
If you did it right, the first time your car hits a bump it should fly all the way to the top of the screen and keep moving forward with the momentum. The goal is to beat the game in under 2 minutes, with this trick it would be difficult to finish in more than 10 seconds. Contributed by: GeekGear. Choro Q Coin Gifts Once Coine has built a house in My City, you can bring him the Choro Q coins you've found throughout your adventure for gifts. The gifts are as follows: Unlockable Unlockable 50 Coins Big Tires 80 Coins Hyper Chassis 100 Coins Hyper Engine 70 Coins Hyper Gear 40 Coins Ladybug /Body #84 90 Coins Metal Pad 20 Coins Pumpkinhead /Body #80 10 Coins Rocking Horse /Body #86 30 Coins Snail /Body #81 60 Coins X3 Steering Wheel Contributed by: RPGamer Walkthroughs & FAQs Type Name File Size General FAQs 15K General FAQs 77K In-Depth FAQs 53K Maps and Charts 14K Maps and Charts 28K.
E For Everyone
Description Compatible with PlayStation®3. Take a Road Trip in a world inhabited by cars. Explore the vast areas available to you, trade with other cars, do them favours, beat them in races and challenges in order to earn money and build up your racing career. Visit locations and take snaps on your Road Trip all over the world adding to your experience needed to win the crown. Eventually you'll have enough money to take on some team-mates and enter the main event itself. Your team's performance depends on the parts you give them.
These parts can be bought with money earned from advertising and by selling the parts you already have. With over 250 customisable parts, missions, head-to-head 2-player racing and Photo mode, this is a vast racing adventure, the likes of which you’ve never seen.
This product is an emulated version of a PlayStation®2 game. Some functionality, including online functionality, may vary from the original PS2™ version of this product or may not be available. Download of this product is subject to the Sony Entertainment Network Terms of Service/User Agreement and any specific additional conditions applying to this product. If you do not wish to accept these terms, do not download this product. See Terms of Service for more important information.
One time fee for use of downloads on up to 2 activated compatible Home Console systems. See Health Warnings for important health information before using this product. Library programs ©Sony Computer Entertainment Inc. Exclusively licensed to Sony Computer Entertainment Europe. Software Usage Terms apply, See eu.playstation.com/legal for full usage rights.
Published & licensed by System 3 Ltd. Copyright 2012 System 3. Game copyright 2012 Takara Co.
Road Trip Adventure’s meld of racing and role-playing is among the quirkiest genre hybrids you could wish to see. Based around the Choro Q brand of miniaturised Japanese toy cars, this ‘Car-PG’ imagines a world populated by talking vehicles, where loot is earned through winning races rather than battles, where you’ll change chassis’ instead of armour, and evolve not through level-grinding, but by fitting faster parts.
One of Road Trip Adventure’s coolest facets is an open-world environment that’s significantly more expansive than you’d initially have thought possible. The cartoon cars and bright, unrefined visual style may look cheap by PS2 standards, but they also help create the illusion of a giant toybox, a sensation enhanced by a myriad of interchangeable chassis that number in the hundreds, allowing you to masquerade as virtually any car you could care to name. The breadth of exploration is surprisingly non-linear.
Whilst most sandbox titles limit you to cities and their immediate surrounds, RTA lets you roam deserts, mountains, islands with networks of caves, allowing the player to fly through the skies and even explore the vast seabed. And the exploration is a real positive; there’s a clutch of towns and villages to find, each touching on a different theme. Sandpolis is a sight to behold with its Vegas-like pyramid casinos where you can bet on a giant roulette wheel, or play car football. Fuji City is a picturesque Japanese-themed locale dominated by an impressive suspension bridge, whilst the isolated White Mountain is a bit of trek up in the snowy hills, but caters for the tourists with a ski-jump area.
Sonokong
This freedom, as well as quaint talking cars that inhabit the world, make Road Trip Adventure a notable curio. Curio is as good as it gets though sadly, as unique premise aside, many of the constituent racing game parts are old-fashioned and basic.
It’s certainly no Gran Turismo when it comes to looks. Some of the scenery texturing is really bad, and the game always feels on shaky ground technically. Cars jar horribly upon meetings with the scenery, or get wedged on other vehicles when you ‘talk’ to them. General roadside confines cause cars to shudder uncontrollably, rather than slow down. Arguably things are worse when it comes to low-speed manoeuvrability, so much a facet of exploring the world, but utterly cumbersome here. And the less said about the sound, the better, with the constant engine drone proving nothing short of hideous.
Doing favours for other cars and collecting stamps for good deeds is not without its pleasures, but in something of an irony for a game with such heavy RPG overtones, it lacks direction. The freedom to explore and find the inhabited locations in any order you choose seems liberating to begin with, but it’s a double-edged sword, as regardless of order, you’ll need to find all of them anyway before any meaningful progress can be made in the races. There’s plenty of simple search ‘n’ fetch missions to complete for the various inhabitants, but they rarely result in a feeling of progression or tangible reward, meaning that, engaging as the exploration is at times, you’re often left to drift along, waiting for something to happen and things to kick into gear. Races act as the one structured goal, with the completion of all ‘C’ grade events leading to the acquisition of a ‘B’ licence and so on. The tracks, which feature a mixture of terrains and some unusual settings, including steep mountain paths, flooded caves and conventional race circuits, represent a train of design that’s a bit different from your average racer. Unfortunately, the racing itself is lacklustre.
Collisions with other cars are really bad, and you’re hindered further by spongy brakes and an unfortunate inclination towards sideways motion during cornering at speed. Each race is crammed with competitors, but it never feels like you're involved in high octane competition. The ultra-simplistic, crude environment physics wouldn't have turned heads on a PSone, and for a PS2 racer, it’s well behind the curve. There’s no shortage of content, it’s just the execution that falls short. There are stacks of mini-games, but few hold up well under scrutiny, and though there’s many miles of map to motor around, outside of the towns and cities, the road trip starts to feel a bit sparse.
Road Trip Adventure wins points for its imaginative racing/RPG hybrid concept, which has potential and a fair bit of charm too. Objectively though, there are scores of racers around that are more deserving of your time.